Final Major Project - Week 1

General / 13 January 2020

Week one started with the hand in of the previous project, plus a couple os days preparing CV, portfolio and applying to some jobs, so it was not particularly productive towards the FMP. We ended up only working 2.5 days on it. This is the chosen concept art we'll base the project on, made by Eddie Mendoza:



I am making my FMP with technical artist Sophie Pette, and because it is a group project we started by organising a Trello board with a break down of tasks so we know we are on the same page.


Next we gathered references. We can see the concept was heavily inspired by New Work buildings so we gathered both current photos of buildings and 1950's images of the city:



  


We also looked into the Chicago train tracks for inspiration and reference:



We have also set up PerForce so we can both work on the project at the same time.


I have started the blockout but it is not ready yet. I needed a break from it and went to do some of the modular pieces.


We are not actually modelling the cars, however I am using them for reference on the scale of the city. It is particularly challenging to understand the scale without windows, doors, people, etc. So I will use some of the modular pieces I am making to keep blocking out.


One of the challenges we know we will bump into is the fact that the original concept looks like a busy city, with all its people and vehicles. We don't have a character or vehicle artist, nor do we have time to model those things, so the city will be empty. We decided to embrace that and we are working on a narrative that will explain why the city doesn't have anyone in it. More details to come later.